within a minute or two of starting the case. In case 3, you can lock yourself out of the final crucial threads of the investigation. I'll try to keep things vague to minimize potential spoilers. While I prefer games that let you fail at interpreting and acting on information rather than failing to collect information in the first place, I didn't have a problem with the concept. Usually it's about pushing certain subjects or admitting that you're an investigator to a character who isn't fond of authority figures of busybodies. While in Aviary Attorney the mistake would likely have to do with limited time management, in Lamplight City you can render a witness/contact uncooperative, cutting yourself off of the chance to follow up on whatever information they could provide you. Like in Aviary Attorney, it is possible to make a mistake in the investigation and botch the case as a result. One design choice frustrated me to no end, however. Yet, I found it charming and accessible enough to make me charitable and forgiving of its shortcomings (in both technical aspects and unremarkable writing). The game is not particularly complex or demanding, nor very impressive in any aspect. There is a brief prologue and four proper cases to investigate, they took me a little under 13 hours to complete - but that's including my problems discussed in the final paragraph of the review. I would've probably given the game an 8 if it wasn't for one absolutely infuriating bit that was partly a mechanical choice on the devs' part. Tl dr: I found the game rather enjoyable, despite being aware of its shortcomings.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |